Goal
Open-ended voxel sandbox — build, explore, and survive. No fixed win condition.
How you lose
Health hits 0 from zombie attacks at night. You respawn with stats shown.
Controls & steps
- Click PLAY; click the canvas for pointer-lock look.
- WASD/touch arrows move; mouse drag looks. Shift to sprint.
- Space to jump; 1–9 select hotbar blocks.
- Left click / Mine breaks blocks; right click / Place places blocks.
- Avoid zombies at night; respawn restores health.
Tips
- Day/night cycle — zombies spawn at night and despawn in daylight.
- Procedural terrain with water — explore and build shelter.
Requirements
- WebGL and pointer lock required. Three.js voxel world.